Master the ring system and spirit mechanics. Build synergy guides and stat multiplier breakdowns.

Last updated: August 21, 2025 • Created by @Kennot
Example: Wave 20 = 100% drop rate
Example: Wave 35 = 37.5% drop rate
Ranked by overall effectiveness and build synergy potential

With Ability Cooldown, becomes BEST RING OVERALL. Significantly increases ability recovery rate.

With Energy Recovery, becomes a good ring until something better. Excellent sustain and uptime.

Good DPS ring with crit synergy. High damage potential with flame builds.

Good DPS ring, especially with flame meta. Above-wave ring with variable starting banner.

With Ability Cooldown, this is one of the best rings next to Power. Strong defensive option.

Mobility-focused ring with dash enhancements. Worst obtainable considering starting banner.

Below-avg ring, becomes decent DPS with Poison buff. Niche poison builds.

Bad ring overall, but Regen can make it shape up. Sustain for beginners.

Good Starting Banner for experienced players, but gets outscaled. Early game only.

Bad ring; accidentally left in to make summoners hate you. Avoid unless desperate.
Quality is randomly assigned when revealed, with a minimum based on rarity. You can Refine up to +30.
The 2nd stat buff will never match the 1st. Damage and Health scaling calculated regardless of base quality.
At high quality tiers, rings emit an aura (Volcanic = red/orange, Pristine = blue/cyan).
Increases max Spirits you can hold. Essential for Sky Watcher builds.
Increases damage per Spirit collected. Great for aggressive playstyles.