Complete weapon stats, abilities, and drop rates based on Kennot's official data. 33 weapons available.

As of 1.3.0, currently the BEST OVERALL DMG WEAPON. However Stellar may clear rooms faster, depends on user skills. 12 hits on ability 1 with 0.25x multiplier, 8 hits on ability 2 with 0.67x multiplier.

#1 Weapon choice for most players. Ability provides many benefits: i-frames, stuns, gap closer, works well for mobs and bosses. 4 hits per trigger, 5 triggers, 0.334x multiplier.

Star cards mark enemies for +25% damage per stack (max 8). Collect star cards by picking up Spirits. Ability costs 40-45 energy, 22s cooldown, lasts 6s.

As of 1.5.0, currently the BEST OVERALL DMG WEAPON for raw DPS (M1s only). Ability is not affected by Ability Cooldown. 7 hits, 0.33x multiplier. CD: 20-70s, Duration: 19-24s.

As of 1.4.0, currently the BEST OVERALL DMG WEAPON. Ability perks are nice + Flame % from level upgrades skyrockets M1 dmg. 12 Enhanced M1s at 1x multiplier, 17 ability hits at 0.0434x multiplier.

Great for CC (Crowd Control) hits up to 10 mobs. Only good for mobbing when lvl 4+ (for W2 NM, non-armored). Stun duration on ability hit = ~1s, from M1s after ability cast = ~0.5s. 0.9x multiplier.

Great for killing bosses (IF all 10 ability hits land). Only good for mob/room clearing in W2 Normal when ≥ Lv.5. 10 hits, 0.5x multiplier.

Opens void portal dealing AoE damage. Ability 1: 1 hit at 0.33x. Ability 2: 20 hits at 0.0625x. CD: 20s or 2 Souls, Duration: ~1.5s or 8s.

2nd best overall DMG weapon for raw DPS (M1s). Ability is very unstable for DPS, mainly due to phantoms dying in 2-3 hits. 3 phantoms, 3 hits each, 0.5x multiplier. Duration: 20-27s.

2nd best overall DMG Epic weapon, can 1-2 shot enemies at lvl 4-5. Ability is great for i-frame abuse + to trigger Thorns upgrade. 1 hit at 0x multiplier (i-frame only).

The best overall DMG Epic weapon. Ability is fantastic for mobbing + does decent damage. 10 hits, 0.25x multiplier.

Arguably the worst legendary as of 1.5.0. Only redeeming factors: fast swing speed + Frost with ability. 9 hits at 0x multiplier.

Placeholder legendary weapon with frost element. CD: 22s, Duration: ~9.7s.

3rd best overall DMG Epic weapon, great choice if you don't have Sandstorm/Royalist at same level. 6 Enhanced M1s at 1x, ability also applies 20% Poison from M1s. 1 hit at 0.75x.

Best overall DMG Rare weapon. Note: Missing 1 burn influence in calculation. 8 Enhanced M1s at 1x, 1 ability hit at 0.75x.

2nd best overall DMG Rare weapon. Note: Missing 1 poison influence in calculation. 1 hit at 2x multiplier.

3rd best overall DMG Rare weapon. Note: Missing 1 frost influence in calculation. 8 Enhanced M1s at 1x, 1 ability hit at 0.74x.

Average DPS Epic weapon. CAUTION: Ability consumes twice as much stamina/energy than other weapons. 2 hits at 1.75x multiplier.

Average DPS Epic weapon. Ability stuns a large radius around you. 1 hit at 0x multiplier (stun only, no damage).

Below average DPS Epic weapon. Ability has multiple perks: AoE stun, damage buff, and temporary shield (does no damage). 7 Enhanced M1s at 1.11x.

Below average DPS Epic weapon. Ability is useful due to inflicting stuns + short ability animation. 1 hit at 0.5x multiplier.

Placeholder Epic weapon with spirit element. 1 hit at 1.75x multiplier.

Placeholder Epic weapon with very fast attack speed and frost element. CD: 20s, Duration: 7s.

Above average DPS Rare weapon. Useful ability as it can stun + hit multiple enemies in attack path. Ability can crit. 1 hit at 1.75x.

Average DPS Rare weapon. At least has normal swing speed. 6 Enhanced M1s at 1.07x multiplier.

Below average DPS Rare weapon. Ability has a shield multiplier of 30% of your max health.

Average DPS Rare weapon. Speed and damage boost lasting approximately 4 seconds. 5 Enhanced M1s at 1.07x.

As of 1.5.0, currently the best Common rarity weapon. Ability provides stuns for entire duration. 4 hits at 0.5x multiplier. Ability has radius of 15.

Upgraded version of Wooden Sword. Ability can be affected by crit. 5 hits at 0.74x multiplier.

Above average DPS for its rarity. Heals 10% of max HP + gain temporary 10% shield of max HP lasting 5 seconds.

Average DPS for its rarity. Ability provides move speed + shield (1.1x your max HP).

Below average DPS Common weapon. Ability can dodge some attacks + short animation. 1 hit at 0.8x multiplier.

The classic starter sword = Best weapon in the game 100% fr fr. Ability can be affected by crit. 5 hits at 0.75x multiplier.
Real Value% × Drop Chance = Answer
Answer × 100 = Final %
Example: 9.2% × 0.04% = 0.000368 → 0.0368%